General Gameplay Direct link to this section

AR has lost a lot of its complexities with the Reaver's Glaive usage and soul generation after the changes in pre-patch. Pooling and spending souls and glaives is no longer as critical in maximizing your damage. You'll just want to make sure you're throwing your next Reaver's Glaive within 30 seconds of procing Thrill of the Fight.

We're still playing around our Fury of the Aldrachi damage, as well as Ragefire and Eye Beam. To do this, we'll want to always empower our Blade Dance second.

Opener Direct link to this section

Openers in M+ aren't really a thing since cooldowns will always be rolling from pack to pack. When going into a new pack, you should always keep one Reaver's Glaive available to start by marking a target in the new pack. Your 'opener' will look like this:

Afterwards, you continue with your normal rotation. This 'opener' will also be what your 20 second burst window looks like.

Rotation Direct link to this section

You'll keep The Hunt on cooldown, which gives a full Reaver's Glaive as well as 1 soul with Broken Spirit. Similarly, you'll be casting Blade Dance on cooldown and never capping on Immolation Aura charges.

Reaver's Glaive Usage Direct link to this section

In M+, generally you'll have a lot of souls and can pool them for difficult packs. You can read more about pooling glaives in the spell interactions page. You will always want to empower Blade Dance second for the buffed up Fury of the Aldrachi. Additionally, you will want to VR before your empowered Blade Dance to increase its crit chance due to initiative.

Meta Usage Direct link to this section

We pretty much want to cast Metamorphosis on cooldown. You should ensure that both Blade Dance and Eye Beam are on cooldown first before casting since they're reset from Chaotic Transformation.

Talent Options Direct link to this section

You can freely swap Burn it Out / Soul Cleanse as needed. Demon Muzzle is also a flex point, you can swap into Pitch Black if you need Darkness more frequently or Focused Ire if you'd like a longer stun on your primary target.